![]() bind "kp_ins" "enemy" // enemy disguise menu toggle between enemy or friendly It works great by using the speak command to say "your" and "enemy".Īlias enemy "speak enemy bind kp_ins friend bind kp_end e1 bind kp_downarrow e2 bind kp_pgdn e3 bind kp_leftarrow e4 bind kp_5 e5 bind kp_rightarrow e6 bind kp_home e7 bind kp_uparrow e8 bind kp_pgup e9"Īlias friend "speak your bind kp_ins enemy bind kp_end f1 bind kp_downarrow f2 bind kp_pgdn f3 bind kp_leftarrow f4 bind kp_5 f5 bind kp_rightarrow f6 bind kp_home f7 bind kp_uparrow f8 bind kp_pgup f9" I stole the the use of kp_ins as a toggle for enemy or friedly from DarthGreg. the command "class" was removed as the first item in the "enemy" and "friend" aliases below alias class "echo KP1= KP2= KP3= KP4= class2" ![]() On-screen menu was owned by Steam's removal of echo :/ so the next 2 lines are remarked out. It automatically redisguises you after you fire your weapon.Īlias +spyattack "+attack wait tf_sl3" // attacks and returns to default speedĪlias -spyattack "-attack last_disguise " // stops attack and returns to last disguise From DarthGreg, use this alias for +attack. - Disguise Menu, Selection, and Comms. THEN you can safely use this slowdown script to mimic the speed of your disguise classes. It will set all classes to default speeds (cl_forwardspeed 400, cl_backspeed 400, cl_sidespeed 400) If not, other classes may play at a slow speed. OTHERWISE add the line "tf_sl3" to ALL your. The alias is set here in "classdefault.cfg" and then "settings.cfg" is executed next. ![]() to your "settings.cfg" file to set default speed upon class or map changes. *NOTE* If you are using a multi cfg system like this one, add the one line bind n tf_sl3 // Normal speed - also activated any time you attack with the spyswipe alias *Pre Steam*Īlias tf_sl1 "cl_forwardspeed 200 cl_backspeed 200 cl_sidespeed 200"Īlias tf_sl2 "cl_forwardspeed 300 cl_backspeed 300 cl_sidespeed 300"Īlias tf_sl3 "cl_forwardspeed 400 cl_backspeed 400 cl_sidespeed 400" It would announce your speed to the upper left of your screen. 3 speed spy slowdown script ** READ NOTES ABOUT USE ** Then I made comm aliases to ONLY announce when a button is pushed per Eck's recommendation. I implemented a nice spy slow down script into a very handy spy class choosing script. Silent feign, throw flag/packs and keep disguiseĪlias silent "discard wait dropitems wait sfeign wait force_centerview"Īlias ffeign "cl_pitchspeed 6000 wait +lookdown wait discard wait dropitems feign wait -lookdown wait force_centerview cl_pitchspeed 150" In all the class configs including spy.cfg: Taken from 4est's configs but editied so you get the announcements back like pre Steam. Detonate by hitting the same key again.Īlias +tele_ent "detentryteleporter build 4"Īlias +tele_exit "detexitteleporter build 5"īind "b" "rotatesentry speak fvox/fuzz motdfile echo.txt motd_write Rotating 45 Degrees CCW developer 1 motd developer 0 motdfile motd.txt" //Rotate 45° CCWīind "n" "rotatesentry180 speak fvox/fuzz motdfile echo.txt motd_write Rotating 180 Degrees CCW developer 1 motd developer 0 motdfile motd.txt" //Rotate 180° CCWīind "MOUSE2" "+dispenser" // Builds dispencerīind "g" "+tele_ent" // Builds tele entranceīind "h" "+tele_exit" // Builds tele exitīind "m" "dismantle 1 wait dismantle 2 wait dismantle 4 wait dismantle 5" Spy Build entry or exit teleporter using a single key for each. Or you could type it in console and it will save in 'config.cfg'.Įrect buildables by holding a key, release to stop and hit again to detonate: The following line needs to be put in 'autoexec.cfg' for class configs to automatically load when you spawn.
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